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ObiWans Lightsaber RotS

Submitted by Illidan(Evil)X
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
lightsabers, science fiction, team colour, anakin,
Contents

ObiWans Lightsaber RotS (Model)

ObiWans Lightsaber RotS (Model)

  1. Metal_Sonic

    Metal_Sonic

    Joined:
    Nov 6, 2004
    Messages:
    399
    Resources:
    9
    Models:
    9
    Resources:
    9
    Ah, you billboarded this one, excellent. I found your other pretty useless with the glows unalphaed (I even made a billboarded version for myself), but these are much better, congrats.
     
  2. 4ever92hours

    4ever92hours

    Joined:
    Jan 26, 2006
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    67
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    very nice
     
  3. CuStOmSkIn

    CuStOmSkIn

    Joined:
    Apr 18, 2006
    Messages:
    13
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    wow. 10/10

    Purely awsome
     
  4. Cyberatog

    Cyberatog

    Joined:
    Apr 15, 2004
    Messages:
    314
    Resources:
    0
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    Amazing. Great detail, flawless skin, and a very small size and small number of polys. Great job.
     
  5. Kolabus

    Kolabus

    Joined:
    Feb 10, 2006
    Messages:
    7
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    How can I add the saber to a specific model? :roll:
     
  6. Seker

    Seker

    Joined:
    Feb 22, 2006
    Messages:
    17
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    with trigger ..... dont ask me how
     
  7. Kolabus

    Kolabus

    Joined:
    Feb 10, 2006
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    Well i can attach them to the hands of a unit but cant remove his default weapons and leave the sabers only.
    :shock:
     
  8. Metal_Sonic

    Metal_Sonic

    Joined:
    Nov 6, 2004
    Messages:
    399
    Resources:
    9
    Models:
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    To do that, you need to either remove the models weapons yourself (with oinkertools or soemthing), or alpha them off with a skin.
     
  9. [Frost]Crystal

    [Frost]Crystal

    Joined:
    Jan 8, 2006
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    4
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    Nice,indeed
     
  10. maxblood

    maxblood

    Joined:
    Feb 3, 2006
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    2
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    men i like your models but this is ridicuolus :shock:
     
  11. BrownSnow

    BrownSnow

    Joined:
    Nov 15, 2005
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    172
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    Very nice, love the detail 5/5
     
  12. Prochi

    Prochi

    Joined:
    Apr 18, 2006
    Messages:
    19
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    Awsome :) 5/5 Keep up
     
  13. donut3.5

    donut3.5

    Joined:
    Feb 22, 2006
    Messages:
    3,392
    Resources:
    31
    Models:
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    Icons:
    9
    Maps:
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    Ok, I asked olofmoleman this question and was referred to you:
    What program do you use for your custom animations? Is it Oinkerwinkle's Note Track? And if it isn't, where do you find it?
    Thanks
    --donut3.5--
     
  14. Illidan(Evil)X

    Illidan(Evil)X

    Joined:
    Oct 24, 2004
    Messages:
    646
    Resources:
    150
    Models:
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    Icons:
    27
    Skins:
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    Maps:
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    Resources:
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    I'm using GMax 1.2 to make my custom animations.
    You can find GMax here;
    www.turbosquid.com/gmax
     
  15. donut3.5

    donut3.5

    Joined:
    Feb 22, 2006
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    3,392
    Resources:
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    Models:
    20
    Icons:
    9
    Maps:
    1
    Tutorials:
    1
    Resources:
    31
    K, I got Gmax, but how do I convert .MDX to .GMAX?
    --donut3.5--
     
  16. Metal_Sonic

    Metal_Sonic

    Joined:
    Nov 6, 2004
    Messages:
    399
    Resources:
    9
    Models:
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    Resources:
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    Ther's a Gmax pack thing in the tool scetion, download it and you should be set.
     
  17. donut3.5

    donut3.5

    Joined:
    Feb 22, 2006
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    3,392
    Resources:
    31
    Models:
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    Icons:
    9
    Maps:
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    Tutorials:
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    That Mdx importer/exporter?
    When I try and open it, it says it can't find an application to open it, so I can't use it... :(
    --donut3.5--
    EDIT: Got it to work! :p
     
  18. Illidan(Evil)X

    Illidan(Evil)X

    Joined:
    Oct 24, 2004
    Messages:
    646
    Resources:
    150
    Models:
    109
    Icons:
    27
    Skins:
    2
    Maps:
    12
    Resources:
    150
  19. andre923

    andre923

    Joined:
    Jan 31, 2006
    Messages:
    2
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    are these lightsabers always red on the models? :?