• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Number of animations?

Status
Not open for further replies.
Level 2
Joined
Aug 10, 2010
Messages
17
Hi!

Does anybody know the maximum number of animations a unit can have? If I want to make a custom model to the game, how many animation can I make to it?
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
The most common animations are the following:

  • Attack - composes of 1 and 2 but can still go beyond if the user wishes to name the following animation to "Attack 3, 4" and so on...
  • Birth
  • Death
  • Decay
  • Dissipate
  • Morph
  • Spell
  • Stand
  • Walk

These are just the basics and there could be more complicated animations depending on how much the model has. View it on a Model Editor and you will see the amount of animations it has.

To answer your question, there is no maximum AFAIK.
 
Status
Not open for further replies.
Top