• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

NukeSiloV1

Status
Not open for further replies.
19:56, 2nd Sep 2008
HappyTauren: This is one of your better ones.
 
looks more like a bunker or a small steel temple than a nuclear silo.

You'd have to look at the anims. And, it is supposed to be a hub from a mostly underground building that houses the missile. Otherwise, were does the missile come from?
 
yes, the site does lack alot of buildings, and i salute you for making them. well, when i think of silos, i think of a metal circle of a ground like this:
_40930123_silo_ap_203body.jpg
 
Think of it as colored lights, you can't live in darkness after all.

Nice model, simplistic and useful as usual.
 
this is a reallly good model however all that i ask (in my opinon) like ghost said it should be round secondly you should make a missile for it and there should be a missile coming out for the spell anim anyhow thats it you did a really god job with it :)
 
this is a reallly good model however all that i ask (in my opinon) like ghost said it should be round secondly you should make a missile for it and there should be a missile coming out for the spell anim anyhow thats it you did a really god job with it :)

The missile is not needed, because, I would have to make a separate model for the missile coming down. Otherwise, you have a different missile hitting the ground that the one coming out.

And, the square shape fits the shape of my other buildings.
 
The silo needs to be round/cylindrical as Ghost showed in the pic and at least needs to have the signs to be a nuke silo:
BandeMarquageSecurite.png

and mostly
radioactive_sign_01.png

It doesn't really have to be a nuke silo. It could just be a silo.

And about the shape, the blocky shape fits with the other models and works better with buildings.

Thank you for your ideas though!
 
suggestions:
1) change some textures to the sides.
2) put a triangle shape on the cover of the missile holder
3) the sides that are with red,the two side of the red bars, change it to stripes of black and yellow

that will be director's cut if u made some changes like that
 
suggestions:
1) change some textures to the sides.
2) put a triangle shape on the cover of the missile holder
3) the sides that are with red,the two side of the red bars, change it to stripes of black and yellow

that will be director's cut if u made some changes like that

1: The textures are fine.
2. That wouldn't be good, sorry.
3. Its team colored.

Thank you for your ideas though!
 
Can you fix death and stand animation. It is not falling or rising to the end just to the half?
 
Status
Not open for further replies.
Back
Top