• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

No model would show up? =/

Status
Not open for further replies.
Level 23
Joined
Nov 29, 2006
Messages
2,482
Check the import manager. Sometimes, the editor/map seems to lose the information about imported material. It should be easy seen if the filesize is 0kb, or if you delete one of the imports, and all the others turn into 0kb.

I dont know any proper soultion to this, and shouldn't happend, but when it happends to me I delete the imports and add them again (could be painy).

In JassNewgenPack you could actually import files of your choice with the import command:
JASS:
//! external FileImporter C:\Custom\Units\AbilityData.slk Units\AbilityData.slk
This will import the file with the path C:\Custom\Units\AbilityData.slk to the map as Units\AbilityData.slk

As a sidenote, I think this is the fastest way to import files again, as the import command is ran once implenting the file to your map, and then you can disable the trigger where the command is located. If the imports somehow goes wrong like I said above, just enable and import again.
 
Status
Not open for further replies.
Top