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Night Time- Lighting Options

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Sep 24, 2008
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I am questionable as to how one would go about replicating a dusk to midnight scenario. Currently, I am able to replicate dusk through triggers (set lighting= Mar Sara Campaign Night) but the effect is not as desired.

Essentially, Dusk should constitutes long, drawn out shadows, and a pervading orange hue, While at night, they're should be a total lack of light, and only doodads should provide illumination. Does anyone know a way to create this effect? Thanks, :thumbs_up:

Aspernatio
 
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