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Night Special Forces UNDERGROUND?!?! WTF?!?

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Jan 25, 2011
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Ok so last time I played night special forces was a while ago, I always quit in the middle. After we killed the queen we we're 3 people, me, a "Com." another that was a "God" with 4 SZ's with like 80k kills each, and another pvt with about 800 siege tanks. we killed the queen, and we felt good about ourselves, I thought I would get my suicide units, and than BAM! Map starts shaking and we have to go underground, we go under, and get killed in 5 minutes. Now I feel like crying... 4 hours of my life.... wasted.... f this! but seriously like WTF I beat the queen I want my god damn units!... sorry just felt like ranting... ;D
 

Dr Super Good

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Use immortals to protect the bunker. Unless they were nerfed or the game buffed in 6.0, 1 - 2 immortals will stop any banling busts wiping the main bunker.

Pre 6.0 I could win the game on second hardest dificulty in 5 hours as a duo with about 24K kills only.

Reapers are very good at holding tactical positions early game and ranking kills.
Second part is prety much a chess game with army platoons.

I think the dimond back laser tanks are most effective against boss of all the units unupgraded as they probably do the most damage per attack.
 
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