- Joined
- Apr 16, 2004
- Messages
- 10
sorry i am new to map making, i want a simple trigger that ig say you own a town hall it will spawn a unit at each town hall you own every 7 seconds, and if you own a keep it will spawn 1 of x and 2 of y, castle 1 of x 2 of y and 1 z. how would i acomplish this with triggers?
thanks alot in advance
Jimmy
______________________________________
int brainstat
int Main()
{
// function sleep or dont sleep
cout << "whats 2+2? \n"
cin >> brainstat
IF brainstat == 4 {
cout << "keep working \n"
return 0
}
ELSE {
cout << "wow, you suck go to sleep \n"
return 1
}
}
thanks alot in advance
Jimmy
______________________________________
int brainstat
int Main()
{
// function sleep or dont sleep
cout << "whats 2+2? \n"
cin >> brainstat
IF brainstat == 4 {
cout << "keep working \n"
return 0
}
ELSE {
cout << "wow, you suck go to sleep \n"
return 1
}
}