I am a newbie so I am hoping my question is a simple one 
I have added the maps for download in one of my later posts down below
I have a map called Random Heros, its just a standard melee map (actually I have several for different maps, lost temple, twisted meadows, etc) anyway, Im sure you know what a RH map is. Instead of using the default RH options (where it gives you a RH of your race right at the start) the custom made RH maps have it built into the Altar, so that training takes time and also includes EVERY race + Neutral.
I have modified the objects and tried modifying the triggers, so that I could have the option for BOTH the Random Heros AND also the normal standard heros. Some of my clan members dont like RH and some do, so I thought it would be nice to have a map using both, where players could choose either or.
I hope that makes sense, maybe I should post a screenshot? Well, hopefully this is a simple question because I tried googling it and found very little information on this.
I was able to add the RH icon alongside the normal heros in each altar, so that players can choose EITHER a normal hero OR an altar hero. But now the game doesnt realize how many heros are allowed and lets players have 5 or 6 heros. If I choose a Random Hero first, the normal heros fade away because they know I am supposed to only have 1 hero, but if I make a normal hero first, the RH icons stay visible.
I have tried make a trigger along the lines of (Trained Unit(Hero)) equal true, then disable RH icon. or whatever, I tried multiple different things but no luck on fixing this.
Any help? Thanks a lot
I have added the maps for download in one of my later posts down below
I have a map called Random Heros, its just a standard melee map (actually I have several for different maps, lost temple, twisted meadows, etc) anyway, Im sure you know what a RH map is. Instead of using the default RH options (where it gives you a RH of your race right at the start) the custom made RH maps have it built into the Altar, so that training takes time and also includes EVERY race + Neutral.
I have modified the objects and tried modifying the triggers, so that I could have the option for BOTH the Random Heros AND also the normal standard heros. Some of my clan members dont like RH and some do, so I thought it would be nice to have a map using both, where players could choose either or.
I hope that makes sense, maybe I should post a screenshot? Well, hopefully this is a simple question because I tried googling it and found very little information on this.
I was able to add the RH icon alongside the normal heros in each altar, so that players can choose EITHER a normal hero OR an altar hero. But now the game doesnt realize how many heros are allowed and lets players have 5 or 6 heros. If I choose a Random Hero first, the normal heros fade away because they know I am supposed to only have 1 hero, but if I make a normal hero first, the RH icons stay visible.
I have tried make a trigger along the lines of (Trained Unit(Hero)) equal true, then disable RH icon. or whatever, I tried multiple different things but no luck on fixing this.
Any help? Thanks a lot
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