Negative Sign Numbers

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In the Object Editor I can see that many Abilities have some integer ( Spell - Tranquility - Hit Points Restored: 20) that defines their effect. In some maps I downloaded I noticed that this integer was set to negative (Spell - Tranquility - Hit Points Restored: -20). How can this integer be set to negative? Is it possible at all? :?:
 
It is possible, Tides of Blood uses it a lot (ex. Bleed = negative Heal; Quicksand Aura = negative Endurance Aura). Anyways, this is how you make negative values possible in the editor:

File -> Preferences -> [x]Allow negative real values in the Object Editor.
 
or you can either hold on to shift and click the selected box or use WEU. but i suggest using WE. support originiality!
 
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