- Joined
- Oct 11, 2012
- Messages
- 711
Hey all, I am thinking about creating a threat system like the one in World of Warcraft. For those of you haven't played WOW, threat system means if there are several units attacking an enemy, then the higher damage a unit deals to an enemy the more likely that unit would be the target of the enemy. The amount of the damage is the total damage the unit deals to the enemy, not a single attack. I hope this explanation helps.
I haven't got an idea of how to do it...maybe a DDS system is required.
Thanks in advance.
I haven't got an idea of how to do it...maybe a DDS system is required.
Thanks in advance.