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[Trigger] Need Tutor About Degree

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Nov 9, 2008
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Need Help About Degree

Hi I'm Newbie here:cool:

i want to ask about degree in GUI trigger

  • Flurry
  • Events
  • Unit - A unit Begins casting an ability
  • Conditions
  • (Ability being cast) Equal to Flurry
  • Actions
  • Set F_Archer = (Triggering unit)
  • Trigger - Turn on FlurryReg <gen>
  • Animation - Change F_Archer's animation speed to 200.00% of its original speed
  • Unit - Pause F_Archer
  • For each (Integer A) from 1 to 20, do (Actions)
  • Loop - Actions
  • Wait 0.01 seconds
  • Unit - Create 1 arow effect for (Owner of F_Archer) at (Position of F_Archer) facing (Facing of F_Archer) degrees
  • Unit - Order (Last created unit) to Move To (Center of Region 002 <gen>)
  • Unit - Move F_Archer instantly to (Position of F_Archer), facing ((Facing of F_Archer) + 18.00) degrees
  • Animation - Play F_Archer's attack animation
  • -------- Line removed due to taking up too much space --------
  • Animation - Change F_Archer's animation speed to 100.00% of its original speed
  • Unit - Unpause F_Archer
  • Selection - Select F_Archer for (Owner of F_Archer)
  • Set ArrowEffect[(Integer A)] = (Units of type arow effect)
  • Trigger - Turn off FlurryReg <gen>
  • Wait 0.50 seconds
  • Unit Group - Pick every unit in ArrowEffect[(Integer A)] and do (Unit - Remove (Picked unit) from the game)
what is "facing ((Facing of F_Archer) + 18.00) degrees" mean
explain to me please..

with pict if u can..:grin:

thanks b4
 
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