Need Help About Degree
Hi I'm Newbie here
i want to ask about degree in GUI trigger
explain to me please..
with pict if u can..
thanks b4
Hi I'm Newbie here
i want to ask about degree in GUI trigger
- Flurry
- Events
- Unit - A unit Begins casting an ability
- Conditions
- (Ability being cast) Equal to Flurry
- Actions
- Set F_Archer = (Triggering unit)
- Trigger - Turn on FlurryReg <gen>
- Animation - Change F_Archer's animation speed to 200.00% of its original speed
- Unit - Pause F_Archer
- For each (Integer A) from 1 to 20, do (Actions)
- Loop - Actions
- Wait 0.01 seconds
- Unit - Create 1 arow effect for (Owner of F_Archer) at (Position of F_Archer) facing (Facing of F_Archer) degrees
- Unit - Order (Last created unit) to Move To (Center of Region 002 <gen>)
- Unit - Move F_Archer instantly to (Position of F_Archer), facing ((Facing of F_Archer) + 18.00) degrees
- Animation - Play F_Archer's attack animation
- -------- Line removed due to taking up too much space --------
- Animation - Change F_Archer's animation speed to 100.00% of its original speed
- Unit - Unpause F_Archer
- Selection - Select F_Archer for (Owner of F_Archer)
- Set ArrowEffect[(Integer A)] = (Units of type arow effect)
- Trigger - Turn off FlurryReg <gen>
- Wait 0.50 seconds
- Unit Group - Pick every unit in ArrowEffect[(Integer A)] and do (Unit - Remove (Picked unit) from the game)
explain to me please..
with pict if u can..
thanks b4
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