- Joined
- Jan 20, 2013
- Messages
- 1
I'm creating a tower defense map and I'm currently working on pathing triggers for the units spawned for each separate level.
The problem I'm having is specifying pathing triggers to certain players (mob units). For instance, when my builder walks over the trigger on the terrain it starts to move towards the next path trigger. I want this to not happen.
Any way that I can do this?
The problem I'm having is specifying pathing triggers to certain players (mob units). For instance, when my builder walks over the trigger on the terrain it starts to move towards the next path trigger. I want this to not happen.
Any way that I can do this?