- Joined
- Jan 2, 2015
- Messages
- 171
I am making trigger for Boss in my map so it can gain/regen life (for example 5000 assumming 5% of his HP is 5000) in every 5 seconds..i tried to use my own trigger but it just heal him back to full hp
Regen
Events
Game - GDD_Event becomes Equal to 0.00
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Set life of Triggering Unit to ((Life of (Triggering unit)) + 5000.00)
Set TempPoint = (Position of GDD_DamagedUnit)
i hope someone can help me to correct them!
Regen
Events
Game - GDD_Event becomes Equal to 0.00
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Set life of Triggering Unit to ((Life of (Triggering unit)) + 5000.00)
Set TempPoint = (Position of GDD_DamagedUnit)
i hope someone can help me to correct them!