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Need some sorta texture re-assigning help...

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Level 11
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Aug 3, 2004
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I recently got the plugin to work to convert from Ms3d. I used my Nerubian Embalmer model to try it out. But when i unwrapped it a while back, I used two seperate textures, one for each material. When I exported it, it only used the one. So now he looks wonky. Any way to go into the mdl and text-ify it to use both?
 

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Level 27
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Feb 22, 2006
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I know there's a comment method in ms3d to do it if you read Guesst's exporter thread.
But if you do it in magos war3 model editor, its quite easy. Simply go to the material manager, create a new material, have the texture be your texture (you'll need to import it in the texture manager first), then go to the geoset manager, and find the geosets you want with the new material. Double click, and you should find a list of options, at the bottom it will ask for a material. Select your new material, and that should work.
--donut3.5--
 
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