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Need some help

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1)
  • Trigger
  • Events
    • Unit - A unit enters Hero Class <gen>
  • Conditions
    • (Hero level of (Triggering unit)) Less than 10
  • Actions
    • Set Point1 = (Center of Another region <gen>)
    • Unit - Move (Triggering unit) instantly to Point1
    • Custom script: call RemoveLocation (udg_Point1)
2)
  • Tr
  • Events
    • Map Initialization
  • Conditions
  • Actions
    • Set Texts[1] = PvP Arena
    • Set Texts[2] = 1st job change area
    • Set Texts[3] = Forge
    • Set Regions[1] = Region 000 <gen>
    • Set Regions[2] = Region 001 <gen>
    • Set Regions[3] = Region 002 <gen>
    • For each (Integer A) from 1 to 3, do (Actions)
      • Loop - Actions
        • Set Point1 = (Center of Regions[(IntegerA)])
        • Floating Text - Create floating text that reads Texts[(IntegerA)] at Point1 with Z offset 10.00, using font size 10.00..
        • Custom script: call RemoveLocation (udg_Point1)
Texts[] variable is of type 'String', while Regions[] one is of type 'Region'.

http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/variables-5896/
http://www.hiveworkshop.com/forums/...als-279/complete-concise-gui-tutorial-111863/
http://www.hiveworkshop.com/forums/triggers-scripts-269/things-leak-35124/
 
Level 1
Joined
Sep 29, 2010
Messages
4
I have a question I can't figure out how to make the condition of first trigger :D can you give me a hint pls :)
 
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