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So you want to make a normal player unit give gold to it's killer on death? That does not work without triggers, as far as I know, but the triggers themselves are not very complicated. Should all units give the same amount of gold or should the amount depend on the unit's type?
although i'm ultra newb in trigger/skills but (this might now be true) u might be able 2 get something out of the orc skill .. pillar... or something like that (the one that will give u gold when u dmg building. so maybe u can changed the allowed target. still this is plain guessing)
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