• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Need Help

Status
Not open for further replies.
Level 2
Joined
Aug 22, 2007
Messages
6
Say I download Pandaren Battlemaster. Well i get what to do with the two files in there. But I don't get where i get the .blp from or how i make it have the skin.
Please Help.
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
  • [self="http://www.hiveworkshop.com/forums/newthread.php?do=newthread&f=360"]
    peonforum.gif
    Very first posts Greace? !ntroduce yourself to The Hive![/self]

  • How to Import Custom Models provides complete, detailed instructions.
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
Indeed. PandarenBattleMaster uses only two model files which should remain pathed as:
Code:
war3mapImported\PandarenBattleMaster.mdx
war3mapImported\PandarenBattleMaster_Portrait.mdx
All the other skin files are already present in War3x.mpq (in-game textures) and need not be imported:
Code:
units\Creeps\EarthPandarenBrewmaster\EarthBrewMaster.blp
UI\Glues\SinglePLayer\HumanCampaign3D\HumanCampaignSwordBlade.blp
Textures\GenericGlow2c.blp
Textures\Tornado2b.blp
Textures\Blue_Glow2.blp
UI\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignFootman.blp
ui\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignlHelmet.blp
Units\Creeps\PandarenBrewmaster\PandarenBrewMaster.blp
Units\Creeps\ForestTroll\ForestTroll.blp
At The Hive Workshop only texture paths marked in bright red text are custom textures and need to be imported and correctly pathed.
 
Status
Not open for further replies.
Top