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Say I download Pandaren Battlemaster. Well i get what to do with the two files in there. But I don't get where i get the .blp from or how i make it have the skin.
Please Help.
 
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  • How to Import Custom Models provides complete, detailed instructions.
 
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Indeed. PandarenBattleMaster uses only two model files which should remain pathed as:
Code:
war3mapImported\PandarenBattleMaster.mdx
war3mapImported\PandarenBattleMaster_Portrait.mdx
All the other skin files are already present in War3x.mpq (in-game textures) and need not be imported:
Code:
units\Creeps\EarthPandarenBrewmaster\EarthBrewMaster.blp
UI\Glues\SinglePLayer\HumanCampaign3D\HumanCampaignSwordBlade.blp
Textures\GenericGlow2c.blp
Textures\Tornado2b.blp
Textures\Blue_Glow2.blp
UI\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignFootman.blp
ui\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignlHelmet.blp
Units\Creeps\PandarenBrewmaster\PandarenBrewMaster.blp
Units\Creeps\ForestTroll\ForestTroll.blp
At The Hive Workshop only texture paths marked in bright red text are custom textures and need to be imported and correctly pathed.
 
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