- Joined
- Apr 7, 2016
- Messages
- 13
I tried to make an ability, which the next effect "Unit's attacks echo, dealing 35% of damage dealt after a small delay. This ability can only occur once in 2.5 seconds". But something seems to slip from my hands and it doesn't work anyway I try it. Can you please show how to make it right
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Divine Weapon Turn On
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СобытиÑ
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Ð‘Ð¾ÐµÐ²Ð°Ñ ÐµÐ´Ð¸Ð½Ð¸Ñ†Ð° - A unit Ðтакован
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УÑловиÑ
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(Level of Divine Weapon for (Attacking unit)) больше 0
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ДейÑтвиÑ
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Set Valkyrie = (Attacking unit)
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Set DivineWeaponTarget = (Attacked unit)
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Триггер - Turn on Divine Weapon Damage Check <gen>
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Триггер - Turn off (This trigger)
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Wait 2.50 game-time seconds
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Триггер - Turn on (This trigger)
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Divine Weapon Damage Check
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СобытиÑ
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УÑловиÑ
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(Damage source) равно Valkyrie
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ДейÑтвиÑ
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Триггер - Turn off (This trigger)
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Set DivineWeaponDamage = (Damage taken)
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Триггер - Run Divine Weapon Proc <gen> (ignoring conditions)
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Divine Weapon Proc
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СобытиÑ
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УÑловиÑ
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ДейÑтвиÑ
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Триггер - Turn off (This trigger)
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СпецÑффект - Create a special effect attached to the chest of DivineWeaponTarget using Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
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Set DivineWeaponEffect = (Last created special effect)
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Wait 0.75 game-time seconds
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Ð‘Ð¾ÐµÐ²Ð°Ñ ÐµÐ´Ð¸Ð½Ð¸Ñ†Ð° - Cause Valkyrie to damage DivineWeaponTarget, dealing (0.35 x DivineWeaponDamage) damage of attack type Герой and damage type Обычный
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СпецÑффект - Destroy DivineWeaponEffect
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Last edited: