- Joined
- Apr 21, 2007
- Messages
- 1,465
Ok. so I imported a human archer model and created a new unit based on the Night Elf archer. Problem is that when said unit dies he releases that sound of a Night Elf archer dying, so I naturally changed the unit sound set to footmen, but my unit still dies like a NE archer(I did not check if his other voices were like a footmen, because this is in a cinematic and I have no use of any other sounds).
Anybody know if I can fix this?
Anybody know if I can fix this?