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Im looking for a way to have a dummy ability in a building that spawns the next wave of enemies. Like when i select a town hall theres a button called next wave. also how would i get the dummy ability setup to be triggered.
take a simple one-click ability like warstomp, thunderclap, roar... and set all relevant ability variables to 0 (or in some cases 0.01).
create a trigger with "ability being cast equal to yourdummyability" and you're done.
So I made the skill and made a custom town hall and put the ability in the town halls abilities and it doesnt show up does it matter if its neutral or a player's building?
Of course it has to be the Players Building or you use the Shared Shop Ability (i dont know how it is called in English, but the Goblin shop for example has it or the Ancient of Wonders)
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