- Joined
- Dec 8, 2008
- Messages
- 4,373
Hello guys! I know, i know i am asking much and need much help, but jeah
so i started another model, this time an ogre beserker. i changed the normal ogre animations to the brewmaster animations. all works fine, i gave him 2 weapons another head, another texture, perfect. but already at the start i noticed the bug in the walk animation. the right arm streches out(i don't know if it is the right word) and the head is flying in the air!... but i can't change it to the normal ogre walk animation, cause then comes an error! please help! i attached the model so you look yourself! shure +rep for help!
*fan

so i started another model, this time an ogre beserker. i changed the normal ogre animations to the brewmaster animations. all works fine, i gave him 2 weapons another head, another texture, perfect. but already at the start i noticed the bug in the walk animation. the right arm streches out(i don't know if it is the right word) and the head is flying in the air!... but i can't change it to the normal ogre walk animation, cause then comes an error! please help! i attached the model so you look yourself! shure +rep for help!
*fan