[General] Need help with ability cool down UI~!

Status
Not open for further replies.
Level 11
Joined
Oct 11, 2012
Messages
711
Hey guys. I have done some research online to solve this problem but the effort was futile.
What I am trying to do is make a count down on the ability icon, just like the spell count down in World of Warcraft. Please see the two attached files and you will understand what i mean (they are from warcraft3, not WOW).

The problem is, even if I changed the CommandButtonCooldown model to the one I have, there was no effect in the game, no cool down at all, even the default one.

I did some research and I was told that the following 3 files need to be changed in order to achieve what I want :UI\Feedback\Cooldown\UI-Cooldown-Indicator.mdx, UI\Feedback\Cooldown\cooldown.blp , textures\human-statbar-color.blp. I am not sure what it means and don't know what to do.

Please help. Thanks a lot.
 

Attachments

  • Screenshot.JPG
    Screenshot.JPG
    9 KB · Views: 260
  • screenshot2.JPG
    screenshot2.JPG
    9.2 KB · Views: 500
It depends on your cooldown model... for example, the one I'm using (I think I have a link at my sig), only needs the UI\Feedback\Cooldown\UI-Cooldown-Indicator.mdx to be changed...

generally, it should work as long as you import the files to the right path... and of course, save before using...

I changed the UI-Cooldown-Indicator.mdx, but it didn't work.... So I need more files to import? Thanks.
 
It depends on the model itself... if that model uses custom textures for example then you need to import them too... I just remembered, mine actually uses another set of textures for the numbers to be shown [1 texture per digit, so 10 extra textures 0 to 9]... sadly, it's on my laptop which is at home...

Thanks for the help. I just solved the problem, lol. It appears that the model also needs a "XXX.tga" file in order to work. :)
 
Status
Not open for further replies.
Back
Top