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Event
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Unit - A unit learns a skill
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Conditions
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Ability learned is equal to SpellReduction
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Actions
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If-Then-Else
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If - Conditions
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Level of SpellReductionDummy for TriggeringUnit is greater than 0
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Then - Actions
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Unit - Set Level of SpellReductionDummy for TriggeringUnit to (Level of SpellReduction for TriggeringUnit)
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Else - Actions
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Unit - Add SpellREductionDummy to TriggeringUnit
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