- Joined
- Nov 22, 2009
- Messages
- 12
I am making an ability for a boss that will make a damage over time spell on the unit. When the debuff gets over there will spawn an Little Ooze. Now i want to make so that when 2 Oozes is in play (Both killable and can attack) that they will go for the center of the room (With the help of a region) and merge into 1 Big Ooze, removing the 2 Little Ooze's from the game. The Big Ooze will then explode to deal damage to you and your allies if you do not kill 1 of the Little Ooze's in time.
My problem is that i can make everything but the event where they will merge. I would appreciate any trigger help i can get. Thanks
My problem is that i can make everything but the event where they will merge. I would appreciate any trigger help i can get. Thanks