I have two triggers, one sets the ownership of a Critical Point to the player whose hero has a specific item in their inventory
the other Trigger will teleport the unit to an otherwise unreachable location, but if the player does not own the Critical Point from Trigger 1 the unit is killed.
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Orb or Death
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Events
- Unit - A unit enters DEATH <gen>
- Conditions
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Actions
- If ((Owner of Circle of Power (large) 0039 <gen>) Equal to (Triggering player)) then do (Unit - Move (Triggering unit) instantly to (Center of Super Base Sight <gen>)) else do (Unit - Kill (Triggering unit))
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Events
The idea I am trying to do is this.
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Unlock Superbase
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Events
- Unit - A unit enters UNLOCK <gen>
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Conditions
- ((Triggering unit) is A Hero) Equal to True
- ((Triggering unit) has (Orb of Command in Inventory)) Equal to True
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Actions
- Unit - Change ownership of Circle of Power (large) 0039 <gen> to (Owner of (Triggering unit)) and Change color
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Events
Code:
((Triggering unit) has (Orb of Command in Inventory)) Equal to True
can someone help me out here? It would mean a lot.
Edit: Gave up and did a quick fix using a custom complex series of elevators lol.
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