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Need Help Fixing Leaks

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The problem I'm having with this basic trigger is that whenever more than one hero enters the region, I end up having more than one boss.
Any idea how I can fix this? Sorry I am just learning about leaks ><
 
Turn off the trigger before the wait ;)

Also, use Special Effect - Destroy LastCreated Special Effect right after you create the infernal. You do not need to destroy that sound (in fact, it can cause problems if you do)

Center of Region 009 leaks. Use:

  • Set TempPt = Center of Region 009
  • Unit - Create...
  • Custom script: call RemoveLocation(udg_TempPt)
 
You should remove location leak too, like this :
Creat a variable point (for example PointPop)
Set PointPop = Center of Region 009
Here do whatever you need on this point (special effect & creating boss)
Then set a custom script : call RemoveLocation(udg_PointPop)

And Bribe is true, you should Destroy the special effect, and not to destroy the sound (it makes sometimes the game crash).
 
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