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maybe this can help http://www.hiveworkshop.com/forums/f279/how-make-item-recipes-33931/ but its kinda complex... but u should keep it simple and easy like unit aquires an item, condition: unit has item of type flower1 and flower2 actions remove items flower 1 and flower2 and give potion to hero
in the conditions menu > boolean> hero> hero has item of type, but first use the "and" condition and then will be condition1 and condition2 condition1= item type flower1 and condition2= item type flower2
restor i suggest not using variables because they can leak
event: unit aquires an item
condition: hero manipulating item has item of type x1 and hero manipulating item has item of type x2
action: hero: remove item x1
hero: remove item x2
hero: crate "new item" and give it to hero manipulating item
this works perfectly and i don't think it will leak
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