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[Trigger] Need a Good and Simple Item System

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Level 1
Joined
Jun 21, 2009
Messages
282
Alright, so basically i'm needing a Item System that has 4 items of type, Head, Hands, Feet, and Chest.

I need it so you can only have 1 Head Slot item, 1 Hands item, 1 Feet item, and1 Chest item at a time while in your inventory.

It would be nice to have this as simple and easy as possible, most item systems seem a bit to much just for it.

The other remaining slots will be for picking up other items.

Please and Thank you! =)
 
Level 2
Joined
Nov 16, 2008
Messages
24
I believe i had made something like this for a map, ill see if i can dig it up.

there you go, all done.
 

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  • Item Restriction - Basic.w3x
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Last edited:
Level 2
Joined
Nov 16, 2008
Messages
24
set the field Hand_Max to 2 and add another Hand_Item

  • Example
  • Events
  • Conditions
  • Actions
    • set Hand_Item[1] = Item 1
    • set Hand_Item[2] = Item 2
    • set Hand_Max = 2
 
Level 1
Joined
Jun 21, 2009
Messages
282
set the field Hand_Max to 2 and add another Hand_Item

  • Example
  • Events
  • Conditions
  • Actions
    • set Hand_Item[1] = Item 1
    • set Hand_Item[2] = Item 2
    • set Hand_Max = 2

Its not working...

Set Boot_Item[1] = Claws of Attack +15
Set Boot_Item[2] = Crown of Kings +5
Set Boot_Max = 2

It's not even letting me pick up those 2 items...
 
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