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Naxxramas

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Naxxramas
The black fortress of Kel'Thuzad



Warm welcome

to our Project image of ToniD and me. We work on our first common project and the first right Map. And we want this to you here imagination.


The arrangement


1.The history
2.The introduction
3.Gameplay
4.Features
5.The heroes
5.1 Yozshura Doomfire
5.2 Zul'Drakuru
5.3 Saladra Sunrunner
5.4 Shindra Nightshade
5.5 Unknown
6.The bosses of the first quarter
7.Screenshots
8.project Progress

The history

Now Naxxramas, once under the surface Northrends concealed, serves in heaven about Azeroth as mobile parties of the scourge - a disastrous weapon which embodies the hatred, the destruction and the betrayal which suffer those which live under the icy clutch of the Lichkings.

Years ago the crypt lord Anub'arak an army of undead warriors led in ancient nerubain Ziggurat, today better famously than Naxxramas. The armed forces of the scourge overrun the stronghold whose halls changed on the will of the Lichkings into a mighty machinery of war.

While the parties won in strength, the world combed of the Lichking for an adequate being which should command his new weapon. In Kel'Thuzad, an arch magician of the Kirin gate, the potential saw of the Lichking to the depravity. Dark thoughts flowed through Kel'Thuzads mind and he broke, tempted by promised knowledge and power, in the icy wide Northrend on.

In exchange for immortality and the unbelievable power after which he wants, Kel'Thuzad his humanity surrendered and swore to the Lichking obedience. The order power about Naxxramas was granted to the arch magician. Dark magic tore the fortress of the scourge before his eyes from her subterranean place to stay and lifted them in the winds. Behind a thick fog from clouds concealed, done Naxxramas the dark plans of her master and inside the parties the sound of the war resounded. In the midst of the siege machines and war stocks which lined the contaminated halls of the necropolis gigantic monstrosities tormented themselves and practiced to themselves death knight in her arts. From the cold heart of the fortress, prepared Kel'Thuzad, wiedergeboren as horrific Lich, on the Apocalypse coming from there.


The introduction


I myself mappe since November of the last year and it an amount is great fun to me, I always try to recruit my friends to the briefcase. Has clapped with two of them. One of these is ToniD, he is a big WoW fan, he had to copy the spontaneous idea the cult authority Naxxramas. He started keenly and also presented the quite first good results to me. Nevertheless, his problem was that he is not able to so well trigger! So I have decided to write to help for him the whole trigger and to him in the map which we want to introduce here!


General infos


Name: Naxxramas (the black fortress of Kel'Thuzad)
player's number: SP:1 AND MP:5
terrains: Icecrown glacier
map size: at the moment 96X128
language: In German and English
Map builder: ToniD (ideas and Landscaping) and Artery (Trigger)


Gameplay


To the Gamepaly; it function as follows: In the Singelplayer as a multiplayer one plays a group from 5 heroes (at the beginning of 4) who consist like a group from Wow i.e. a healer, a tank and 3 Damage dealer. One struggles by groups of opposing unities around to reach to a strong boss. To defeat this one needs some talent and an induvielle tactics.


Features


5 Induvielle of heroes
with specific rpg to characters
for every hero 3 induvielle Skilltrees
15 strong and different bosses
with own tactics
imported models
Partial meadow orginal models of the WoW bosses and monsters
Four quarters in own subject and different units
cool atmosphere
3 difficulty steps


The heroes


Yozshura Doomfire

9nkxrw.jpg


Yozshura Doomfire [tank] is a mighty Orc warrior, he himself is a leader of the... clan. He already has many fights behind himself, he has an amount of perseverance, in addition, his heavy armament preserves to him still from damage and he also distributes quite well! Thus it is the born tank (him the whole damage pockets). About him is not known a lot before he became a leader ... clans, one whispers he seie before a not legal day work followed. He always knows whether somebody friend or enemy is!

Zul'Drakuru

zlbglo.jpg


Zul'Drakuru [Damage dealer] is a skilful hero, he knows exactly like one influences things and how fatally poison are is able to. He himself is a supreme commander of the forest trolls of Kaljind and a witty adventure journeyman. With his two knives he can arrange in shortest time the biggest damage, he also knows exactly where the weak places of an animal or also a person are. He can well damage groups add, one should not come to him too near.

Saladra Sunrunner

u8zhcc.jpg


She [Damage dealer] is an intelligent and gifted Warlock, she belonged long ago sometimes to the Kirin gate, however, there was a cruel one interfall. She has done a sorcerer lascivious for revenge. She moves only through land and only knows how to use too well the magic and the shades... She is able to well of a unity to place, but like one groups damage adds she knows even better!

Shindra Nightshade

6hie4o.jpg


Shindra Nightshade [Healer] is a nature-loving Moonpriestress of the night elves, she knows like one cures the biggest wounds and how one protects himself against Bad Best. She is actually friendly inteligent and to everybody, she hates it if people argue or kill... However, there is a thing them not allows to rest, a thing she allows to forget her principles... Undead! Once their whole family was extinguished by undead. She has survived and already always only had to find the way since the childhood.

llbn9y.jpg


She [Damage dealer] was sometimes once a proud curve shooter, she met always exactly each of her purposes. She knew exactly when a fight was not successful and when. It was fulfilled so full light and fought against Bad... However, since the day . in the shades them struck it forgot everything...

The bosses of the first quarter

Anub'rekhan

qi9w6o.jpg


Faerlina

xdw657.jpg


Maexxna

gmeu3y.jpg



Screenshots




project Progress

Landscaping: I I I I I I I I I I 99%
Heroes: I I I I I I I I I I 90%
Enemies: I I I I I I I I I I 99%
Trigger: I I I I I I I I I I 30%
Models: I I I I I I I I I I 99%

Many thanks for reading =) and I hope them has liked you. We are always open for new suggestions, as well as for good and bad criticism. But we hope only for good ones.
And I hope you had understood my english =)
MfG Artery and ToniD
 
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