name changing trigger

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This works (Just add more events for more players ) :
  • Player's name changing
    • Events
      • Player - Player 1 (Red) types a chat message containing -name as A substring
    • Conditions
    • Actions
      • Player - Set name of (Triggering player) to (Substring((Entered chat string), 7, (Length of (Entered chat string))))
 
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well, i wanna ask a question since the thread owner problem is solved

is it possible to change a unit name?
without replacing that unit
 
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