- Joined
- Oct 23, 2006
- Messages
- 223
I dnt really see much warcraft-style race only edited maps. I always see td's, Aos',rpg's but rarely rts-race maps. So i have decided to make one!
*warning religous people myt get offended*
Im going to make a wc3 game map with unique races. The races are religions so to speak. Feel free to post in ideas. The 4 races are Christianity, Islam, Buddhism and Scientology. The game is based on normal warcraft settings. Armor, dmg and life are much like the original.
Here's the basic themes:
Christians - divine race that uses holy magic and prayer power. Composed of priests, crusaders and gunsmen. They can pray to churches to obtain God Miracles. Their special conversion unit (much like the "Age of" games from mircosoft)is the priest and can converta any nonhero nonstructure unit if the spell is channeled for 9 seconds.
Heroes are Jesus, Moses and M. Theresa
-Jesus (Master Carpenter or Religous Leader pls help me pick a hero title). He is the only economic hero. He essentially a super peasant. His construction skills are extra ordinary and his abilities revolve around healing, ressu and economic. He has prayer auras which makes peasant move faster and gather resources more efficiently. He can also summon resources instantly.
-Moses (The Prophet) Main combat hero. Has diff plague abilities based on the ones used vs egypt.
-M. Theresa (The Great Mother) Full of battle support auras.
Islam - (fill me on this guys dnt knw much about islam) is the "orcs" of the game and play much like the xtians. Their convertion units are special and can convert instantly (no cast time). The catch is the lower the targets life the higher chance of convertion so 100% hp = 0% chance to convert.
Heroes are Muhammed, Gandhi(i knw hes not muslim) and some1 else (help needed)
-Muhammed (Prophet of fire). High fire damage skills including flaming tornados.
Buddhist - Battle Realms based race. They have only two combat units which is the Monk and the Spiritualist (Priest). Both these units can be upgraded to become diff ones like in BRealms. They have tons of passive skills such as Balance of Power (Taosim based, high dmg return), High Regen Rate, Chi Blasts and Conversion Resist. They have no healing skills or convertion ones. Their heroes are Buddha, Tao and Arah.
-Buddha (Spirit Master) A melee combat hero which is very deadly and effecticve in combat. Can switch stances to give advantage to diff situations such as a stance to deal cleave(vs many) and a multicombo stance(vs one). Skills include berserk type buffs, endurance auras and a one hit kill Palm of Nirvana skill. (Deals 800dmg vs heroes)
-Tao (The Balance) Can go into a relaxed mode where he literally takes the balance of all things and his hits regen life of allies and gains high dmg return. Has chi shield and yin/yang (dark/light) abilities.
-Arah (The Priestess) An archer based on battle realms. Has +range abilities and gains autofarsight when firing arrows(much like BRealms) also has wind spells.
Scientology - Advanced tech-based race. Has tanks and copters. Unit ideas are pooled from Red Alert and the like. Has no conversion unit and cannot heal to full hp(first aid only). Has no magical spells and relies on science. They have special anti-magic unit calles "atheists" which are not affected by miracles or divine intervention. Their Heroes are an unnamed Rocket-Launchy-Tinker guy, a psychomantis/Yuri type mind controlling freak unit. And a genetically enchances super soldier. Their heroes are weaker than other heroes but are effective in strategies. They can also build superweapons like Ion cannon, Iron Curtain, Chrono Sphere and cloning factory. Cloning factory is basically a building that produces permanent illusions "clones" of built unit. They are ofcousre much weaker than the originals. Heroes have not been evaluated and thought about yet.
*warning religous people myt get offended*
Im going to make a wc3 game map with unique races. The races are religions so to speak. Feel free to post in ideas. The 4 races are Christianity, Islam, Buddhism and Scientology. The game is based on normal warcraft settings. Armor, dmg and life are much like the original.
Here's the basic themes:
Christians - divine race that uses holy magic and prayer power. Composed of priests, crusaders and gunsmen. They can pray to churches to obtain God Miracles. Their special conversion unit (much like the "Age of" games from mircosoft)is the priest and can converta any nonhero nonstructure unit if the spell is channeled for 9 seconds.
Heroes are Jesus, Moses and M. Theresa
-Jesus (Master Carpenter or Religous Leader pls help me pick a hero title). He is the only economic hero. He essentially a super peasant. His construction skills are extra ordinary and his abilities revolve around healing, ressu and economic. He has prayer auras which makes peasant move faster and gather resources more efficiently. He can also summon resources instantly.
-Moses (The Prophet) Main combat hero. Has diff plague abilities based on the ones used vs egypt.
-M. Theresa (The Great Mother) Full of battle support auras.
Islam - (fill me on this guys dnt knw much about islam) is the "orcs" of the game and play much like the xtians. Their convertion units are special and can convert instantly (no cast time). The catch is the lower the targets life the higher chance of convertion so 100% hp = 0% chance to convert.
Heroes are Muhammed, Gandhi(i knw hes not muslim) and some1 else (help needed)
-Muhammed (Prophet of fire). High fire damage skills including flaming tornados.
Buddhist - Battle Realms based race. They have only two combat units which is the Monk and the Spiritualist (Priest). Both these units can be upgraded to become diff ones like in BRealms. They have tons of passive skills such as Balance of Power (Taosim based, high dmg return), High Regen Rate, Chi Blasts and Conversion Resist. They have no healing skills or convertion ones. Their heroes are Buddha, Tao and Arah.
-Buddha (Spirit Master) A melee combat hero which is very deadly and effecticve in combat. Can switch stances to give advantage to diff situations such as a stance to deal cleave(vs many) and a multicombo stance(vs one). Skills include berserk type buffs, endurance auras and a one hit kill Palm of Nirvana skill. (Deals 800dmg vs heroes)
-Tao (The Balance) Can go into a relaxed mode where he literally takes the balance of all things and his hits regen life of allies and gains high dmg return. Has chi shield and yin/yang (dark/light) abilities.
-Arah (The Priestess) An archer based on battle realms. Has +range abilities and gains autofarsight when firing arrows(much like BRealms) also has wind spells.
Scientology - Advanced tech-based race. Has tanks and copters. Unit ideas are pooled from Red Alert and the like. Has no conversion unit and cannot heal to full hp(first aid only). Has no magical spells and relies on science. They have special anti-magic unit calles "atheists" which are not affected by miracles or divine intervention. Their Heroes are an unnamed Rocket-Launchy-Tinker guy, a psychomantis/Yuri type mind controlling freak unit. And a genetically enchances super soldier. Their heroes are weaker than other heroes but are effective in strategies. They can also build superweapons like Ion cannon, Iron Curtain, Chrono Sphere and cloning factory. Cloning factory is basically a building that produces permanent illusions "clones" of built unit. They are ofcousre much weaker than the originals. Heroes have not been evaluated and thought about yet.