- Joined
- Mar 23, 2007
- Messages
- 302
Ok so i have a nice model done, textured it and added a bone.
I set the Nodes both begining and ending to "Stand".
i placed a "Location Rotation Scale" set on the first and last step.
but my house keeps on impulsing.
ok i placed some more of this Marks inbetween, still not better.
i tried to fill the whole steps bar with marks, but house keeps on pulsing.
i notice that this apeard with another model aswell, but i could only see it
cuz i scaled the other model.
the "house" has:
3 Materials
6 Bones
6 Meshes
the "Box" has:
1 Mat
1 Bone
1 Mesh
and both have that bug.
so
mb the nodes? i tried to use seperate nodes on the house, but NeoDex ignores additional nodes.
i rly cant figure it out, mb its a very nooby all-day-happens thing.
but the Search-Engine didnt show any useful results.
i waiting here for help
greets Equal
I set the Nodes both begining and ending to "Stand".
i placed a "Location Rotation Scale" set on the first and last step.
but my house keeps on impulsing.
ok i placed some more of this Marks inbetween, still not better.
i tried to fill the whole steps bar with marks, but house keeps on pulsing.
i notice that this apeard with another model aswell, but i could only see it
cuz i scaled the other model.
the "house" has:
3 Materials
6 Bones
6 Meshes
the "Box" has:
1 Mat
1 Bone
1 Mesh
and both have that bug.
so
mb the nodes? i tried to use seperate nodes on the house, but NeoDex ignores additional nodes.
i rly cant figure it out, mb its a very nooby all-day-happens thing.
but the Search-Engine didnt show any useful results.
i waiting here for help
greets Equal