Goblin Race:
Building:
Goblin Tech CenterUnits:
1. Goblin Consctructor -> worker and can transform into tower.2. Goblin Harvester -> harvests resources.
Building:
Goblin Training Camp [Model required!]Units:
2. Robo-Goblin -> Small melee unit that can learn <...>3. Goblin Crossbowman -> Weak ranged unit that can learn <...>
4. Goblopult -> A machine that launches suicidal goblins. Effective agains buildings, can learn <...> [Model Required!]
Building:
Goblin LaboratoryUnits:
5. Goblin Shredder -> Heavy melee unit that can harvest a lot of lumber and can learn <...>6. Goblin Firebot -> Heavy ranged unit can learn <...>.
7. Goblin FLying Chair -> Small flyer that can attack air units and cast <...>.
Building:
Goblin Boom FactoryUnits:
1. <....> [Ideas?]2. Goblin Airship -> The most powerful goblin unit Can learn <...>, <...>.
Building:
Tech AltarHeros:
1. Goblin Smasher: Warrior hero adept at smashing enemies ....Skills: ...
2. Goblin Technomage: Mystical hero adept at elemental magic.
Skills: ...
3. Goblin Blaster: Cunning hero adept at long range. Master of explosives and difeerent shooting styles. [Model required!]
Skills: ...
4. Goblin <...>
Skills: ....
Building:
Chemical Lab [Model Required!]Units:
1. Goblin Doc: Healing unit that can learn Spray, Empower and Acid Spill2. Goblin Mystic: <...> [Model required!]
3. Goblin Trader: <...> [Model Required!]
Building:
Goblin FactoryUpgrades:
Melee and Ranged Att/ArmorBuilding:
Sheep GeneratorType:
Food ProductionBuilding:
Goblin Turret [Model Required!]Units:
DefenceBuilding:
Goblin MarketplaceType:
ShopItems: <....>
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Here is what the units/buildings look for now:
Units:

Buildings:

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That's my goblin concept up to now. Anyone willing to help with models/ideas would be appreciated.
Say what you think, I'll try to come up with upgrades/hero skills.
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