I've created a "Passive Ability" that triggers using Bribe's damage detection. Essentially whenever the Druid of the Claw attacks a unit and the trigger is active, the unit takes 25 Damage +5% of the Druid's Maximum Health and is stunned for 1 second (Hero) and 2 seconds (Unit)
The issue is that while the ability is working and the damage goes through, the dummy unit that's created does use the dummy version of the Storm bolt ability and does stun the target- a little slightly late. It seems to be taking about half a second or slightly less than that to actually stun the target, while the damage has already been dealt.
I'll post the trigger itself, the unit, the dummy ability (Bare in mind that I've revamped the trigger several times so the one I'm posting here is just a smaller version I've created just to demonstrate that it seems slightly off)
Apologies if I've messed up the formatting, the upload etc, this is my first time using Hive and I'm inexperienced with the Trigger Editor
The Trigger itself:
The Cooldown:
This is the Storm bolt spell that the Dummy uses:
Here is the Dummy (I've taken a picture mostly of the movement speeds, etc):
The issue is that while the ability is working and the damage goes through, the dummy unit that's created does use the dummy version of the Storm bolt ability and does stun the target- a little slightly late. It seems to be taking about half a second or slightly less than that to actually stun the target, while the damage has already been dealt.
I'll post the trigger itself, the unit, the dummy ability (Bare in mind that I've revamped the trigger several times so the one I'm posting here is just a smaller version I've created just to demonstrate that it seems slightly off)
Apologies if I've messed up the formatting, the upload etc, this is my first time using Hive and I'm inexperienced with the Trigger Editor
The Trigger itself:

The Cooldown:

This is the Storm bolt spell that the Dummy uses:

Here is the Dummy (I've taken a picture mostly of the movement speeds, etc):

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