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My disc disappears

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Jul 7, 2009
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Idea: I want to create a big disk in the center of the arena, which will rotate all the ground units that stands on it. I will control disk turning speed with Animation speed.

Problem: I want to create so big disk that it disappears when player moves his screen out of disk.
For the example for such thing, I have used big gray square with transperity.

WC3%20%201-1-th.jpg


WC3%20%202-1-th.jpg


WC3%20%203-1-th.jpg


So when I move away the screen Disk disappears. :(
I don't want to make it from several tiny parts to avoid this problem.
If disk is destructible, item or unit - it happens.
This does not happen if disk is Doodad.
But I can't control Doodad Animation speed.

Question: How can I avoid diappear for units or destructibles? Or how can I control Doodad Animations? (I need Animation speed)

P.S.: At last I'm back to WE! ^_^
 
Level 3
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Oh... sorry for such small pictures
I have not noticed that picture hosting has resized them.
I hope you will understand screenshots:
1) I look at square (it's position is marked as center and it is on the player's screen)
2) I move to the bottom-left a bit
3) I move until square disappears, when it's position runs out from player's screen
 
Level 3
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Jul 7, 2009
Messages
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It's the boundary extents of the model. Use War3 Model Editor to edit them through the Node Manager menu.

Can you explain more? :)
I can't find anything logical in Node Manager.
Write Step-by-Step how to solve the problem, if it is not hard for you at this moment.
Thanks.
 
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