- Joined
- Apr 6, 2008
- Messages
- 436
Maybe it's not much, maybe it's just another bad spell, but I am so proud of my movement system pack! Though I still could improve it. Here it is.
Warcraft III Spells - Arrow keys movement system pack
I have three questions about it.
1- the Green movement system uses the points "source of current camera" and "target of current camera". It works fine with player 1 red, but what happens if I create a whole new green movement system for player 2 blue?
Will the editor understand whose current camera I am writing of?
2- Now I have removed all the leaks I could. I tried the red movement system with another player, and it work pretty well. The first time I tried the leaky version online the delay was too long and the movement looked cheesy and slow. Now it's much better, the delay is very very little. But it still exists. Can I do something else to make my triggers execute faster?
3- Would a JASS version be better, maybe faster?
Warcraft III Spells - Arrow keys movement system pack
I have three questions about it.
1- the Green movement system uses the points "source of current camera" and "target of current camera". It works fine with player 1 red, but what happens if I create a whole new green movement system for player 2 blue?
Will the editor understand whose current camera I am writing of?
2- Now I have removed all the leaks I could. I tried the red movement system with another player, and it work pretty well. The first time I tried the leaky version online the delay was too long and the movement looked cheesy and slow. Now it's much better, the delay is very very little. But it still exists. Can I do something else to make my triggers execute faster?
3- Would a JASS version be better, maybe faster?