- Joined
- Sep 26, 2009
- Messages
- 441
I want to create an ability where it modifies the attributes of a unit, unfortunately, it's not working and I can't seem to figure out why. Here is a trigger of one of the unit's moves that use this.
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Agility of the Eagle lvl 1
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Wisdom of the Owl
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(Level of Agility of the Eagle for (Triggering unit)) Equal to 1
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Actions
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Animation - Change (Triggering unit)'s vertex coloring to (0.00%, 100.00%, 0.00%) with 0.00% transparency
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Hero - Modify Agility of (Triggering unit): Add 7
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Hero - Modify Strength of (Triggering unit): Subtract 7
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Wait 30.00 seconds
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Hero - Modify Agility of (Triggering unit): Subtract 7
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Hero - Modify Strength of (Triggering unit): Add 7
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