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Mushroom

My very fist icon. Don't hit me. :sad:
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Constructive criticism is welcome.
Contents

Mushroom (Icon)

Reviews
Murlocologist
It may be simple, but it is ordered and clean. Style is quite fitting for the game. Shading is also done well regarding the style.
upload_2017-4-22_19-50-1.png
upload_2017-4-22_19-50-6.png
upload_2017-4-22_19-50-18.png

Examples from wow.

At the moment it seems quite generic, would need more details, less cliche approach to shape of stalk and some extra definition on the cap and stalk. Make those white spots fewer, bigger and not as rounded, reshape them a bit. As you can see in the examples above, especially in second and third, there is a certain back light illustrated on their right side. It adds on to the 3d feeling. Also zooming in more would be necessary, don't need that much of black background. Color palette seem fine though.
Try to come up with some edits.
 
View attachment 265825View attachment 265826View attachment 265827
Examples from wow.

At the moment it seems quite generic, would need more details, less cliche approach to shape of stalk and some extra definition on the cap and stalk. Make those white spots fewer, bigger and not as rounded, reshape them a bit. As you can see in the examples above, especially in second and third, there is a certain back light illustrated on their right side. It adds on to the 3d feeling. Also zooming in more would be necessary, don't need that much of black background. Color palette seem fine though.
Try to come up with some edits.

Thanks Murloc!
After a huge break from digital painting it's quite hard to hit the nail.
Also, my tablet is broken and I made this with a mouse. I'll rework this when my tablet arrives.

Edit:

Allright, I'm too impatient waiting for that damn tablet. This is as far as I can go with the mouse.
 
Last edited:
It's probably wrong to call it an update, as I've remodeled the mushroom almost completely.
I hope it's not against the rules. While probably still somewhat lacking, it should feel more blizzardish now.
 
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