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Multiple level spells within a spellbook

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Level 8
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Dec 29, 2006
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359
Ok, ill try to explain this as clearly as i can...I want to make heros for an orpg, and they each have 3 differant spellbooks (basically the talant trees in WoW) you invest your hero points in the spellbook, and depending on how many hero points you have in a specific tree, that determines how many spells, and what rank of those spells, you know in that tree.

Example: Exile's Fire Tree:
First Point: Fireball (lvl 1)
Second Point: Flamestrike (lvl 1)
Third Point: Soul Burn (lvl 1) Fireball (lvl 2)
etc.

Hope thats clear enough, if not, just say so and ill see if i can do better.
 
Level 8
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Dec 29, 2006
Messages
359
Ok, but can I make it so the spellbook doesnt have an ability, say Flamestrike, untill the hero has spent a certain number of points in the fire tree?
 
Level 21
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Aug 21, 2005
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3,699
you could do this by turning the spellbook into a hero ability. Then you add e.g. 3 levels to spellbook and change the abilities of the spells inside the book for each level.
I'm not sure if you can say something like "fireball lvl2" here but you can either make a second fireball ability that is stronger (and call it lvl 2) or increase the level of fireball when someone learns level 3 Fire tree.
I do think that, if you include a tome of retrainment, you might have to decrease the level of fireball yourself when a unit uses that tome.

If you want to be able to choose your own spells inside the book and level them when your book gains a level, you'll need something more clever...
 
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