- Joined
- Apr 23, 2016
- Messages
- 37
So, a little backstory before the trigger, aye? So. This trigger (Yes, GUI-made Multiboard.). Has worked in previous incarnations of the map that it is used in... But, it no longer does. The other triggers that are made for it do work.
And the problem as in how it doesn't work? It doesn't show. I suspect it kind of just gives up and commits triggericide.
And the problem as in how it doesn't work? It doesn't show. I suspect it kind of just gives up and commits triggericide.
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Multiboard creation
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Events
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Time - Elapsed game time is 0.03 seconds
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Conditions
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Actions
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Multiboard - Change the title of Multiboard to Hero Siege RPG
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Multiboard - Change the number of rows for Multiboard to (2 + (Number of players in (All players matching (((Matching player) controller) Equal to User))))
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Multiboard - Change the number of columns for Multiboard to 4
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Multiboard - Set the text for Multiboard item in column 1, row 1 to Hero
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Multiboard - Set the width for Multiboard item in column 1, row 1 to 2.00% of the total screen width
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Multiboard - Set the text for Multiboard item in column 2, row 1 to Names
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Multiboard - Set the width for Multiboard item in column 2, row 1 to 5.00% of the total screen width
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Multiboard - Set the text for Multiboard item in column 4, row 1 to Kills
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Multiboard - Set the text for Multiboard item in column 1, row (2 + (Number of players in (All players matching (((Matching player) controller) Equal to User)))) to Time:
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Multiboard - Set the width for Multiboard item in column 2, row (2 + (Number of players in (All players matching (((Matching player) controller) Equal to User)))) to 8.00% of the total screen width
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked player) controller) Equal to User
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked player) Equal to Player 1 (Red)
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 1 (Red) slot status) Equal to Is playing
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Then - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[1] to (|c00FF0303 + ((Name of (Player(1))) + |r))
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Multiboard - Set the text for Multiboard item in column 4, row player[1] to (String(PlayerKIlls[1]))
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Multiboard - Set the display style for Multiboard item in column 1, row player[1] to Hide text and Hide icons
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Else - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[1] to (|c00FF0303 + (Has Left + |r))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked player) Equal to Player 2 (Blue)
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 2 (Blue) slot status) Equal to Is playing
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Then - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[2] to (|c000042FF + ((Name of (Player(2))) + |r))
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Multiboard - Set the text for Multiboard item in column 4, row player[2] to (String(PlayerKIlls[2]))
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Multiboard - Set the display style for Multiboard item in column 1, row player[2] to Hide text and Hide icons
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Else - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[2] to (|c000042FF + (Has Left + |r))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked player) Equal to Player 3 (Teal)
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 3 (Teal) slot status) Equal to Is playing
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Then - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[3] to (|c001CE6B9 + ((Name of (Player(3))) + |r))
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Multiboard - Set the text for Multiboard item in column 4, row player[3] to (String(PlayerKIlls[3]))
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Multiboard - Set the display style for Multiboard item in column 1, row player[3] to Hide text and Hide icons
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Else - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[3] to (|c001CE6B9 + (Has Left + |r))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked player) Equal to Player 4 (Purple)
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 4 (Purple) slot status) Equal to Is playing
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Then - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[4] to (|c00540081 + ((Name of (Player(4))) + |r))
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Multiboard - Set the text for Multiboard item in column 4, row player[4] to (String(PlayerKIlls[4]))
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Multiboard - Set the display style for Multiboard item in column 1, row player[4] to Hide text and Hide icons
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Else - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[4] to (|c00540081 + (Has Left + |r))
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked player) Equal to Player 5 (Yellow)
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 5 (Yellow) slot status) Equal to Is playing
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Then - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[5] to (|c00FFFC01 + ((Name of (Player(5))) + |r))
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Multiboard - Set the text for Multiboard item in column 4, row player[5] to (String(PlayerKIlls[5]))
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Multiboard - Set the display style for Multiboard item in column 1, row player[5] to Hide text and Hide icons
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Else - Actions
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Multiboard - Set the text for Multiboard item in column 2, row player[5] to (|c00FFFC01 + (Has Left + |r))
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Else - Actions
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Else - Actions
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For each (Integer A) from 1 to 4, do (Actions)
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Loop - Actions
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Multiboard - Set the display style for Multiboard item in column (Integer A), row 1 to Show text and Hide icons
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Multiboard - Set the display style for Multiboard item in column (Integer A), row 2 to Show text and Hide icons
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Multiboard - Set the display style for Multiboard item in column (Integer A), row 3 to Show text and Hide icons
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Multiboard - Set the display style for Multiboard item in column (Integer A), row 4 to Show text and Hide icons
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Multiboard - Set the display style for Multiboard item in column (Integer A), row 5 to Show text and Hide icons
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Multiboard - Set the display style for Multiboard item in column (Integer A), row 6 to Show text and Hide icons
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Multiboard - Set the display style for Multiboard item in column (Integer A), row 7 to Show text and Hide icons
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Multiboard - Set the color for Multiboard item in column (Integer A), row 1 to (100.00%, 80.00%, 20.00%) with 0.00% transparency
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For each (Integer A) from 2 to 6, do (Actions)
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Loop - Actions
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Multiboard - Set the width for Multiboard item in column 2, row (Integer A) to 6.00% of the total screen width
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Multiboard - Set the width for Multiboard item in column 1, row (Integer A) to 2.00% of the total screen width
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Multiboard - Show Multiboard
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Custom script: call DestroyTrigger(GetTriggeringTrigger())
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