Hey, how do i set up a MultiBoard, with icons, with 5 options, and each board show up only for sepcific player
so what Icon : Type: Number
and want it to change the number each time the Type Interger changes
So example gold
GoldIcon: Gold: 1
and when GoldInterger Changed to +1 it will show
GoldIcon: Gold: 2
but per person, as there have there own Intergers?
Basically, i wanna set up a Mineral system, where if u have a mining Drill for example, it has chance to increase your mineral Interger
Coal: 50%
Iron: 40%
Gold: 30%
Sapphire: 20%
Ruby: 10%
and with upgrade system, it increases the % chance to find mineras of type
Coal: 55%
Iron: 45%
Gold: 35%
Sapphire: 25%
Ruby: 15%
So on so forth, i know how to set up one single one, per person, but not all in one per person
this is my trigger, and it works perfectly, however i onyl want player one to see this multiboard
so what Icon : Type: Number
and want it to change the number each time the Type Interger changes
So example gold
GoldIcon: Gold: 1
and when GoldInterger Changed to +1 it will show
GoldIcon: Gold: 2
but per person, as there have there own Intergers?
Basically, i wanna set up a Mineral system, where if u have a mining Drill for example, it has chance to increase your mineral Interger
Coal: 50%
Iron: 40%
Gold: 30%
Sapphire: 20%
Ruby: 10%
and with upgrade system, it increases the % chance to find mineras of type
Coal: 55%
Iron: 45%
Gold: 35%
Sapphire: 25%
Ruby: 15%
So on so forth, i know how to set up one single one, per person, but not all in one per person
this is my trigger, and it works perfectly, however i onyl want player one to see this multiboard
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MineralBoard
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Events
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Time - Elapsed game time is 10.00 seconds
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Conditions
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Actions
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Multiboard - Create a multiboard with 1 columns and 5 rows, titled - Minerals -.
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Set VariableSet MineralBoard[1] = (Last created multiboard)
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Multiboard - Set the text for MineralBoard[1] item in column 1, row 1 to (Coal: + (String(CoalMineral[1])))
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Multiboard - Set the width for MineralBoard[1] item in column 1, row 1 to 10.00% of the total screen width
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Multiboard - Set the icon for MineralBoard[1] item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNOnyxOrb.blp
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Multiboard - Set the text for MineralBoard[1] item in column 1, row 2 to (|cff808080Iron|r: + (String(IronMineral[1])))
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Multiboard - Set the width for MineralBoard[1] item in column 1, row 2 to 10.00% of the total screen width
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Multiboard - Set the icon for MineralBoard[1] item in column 1, row 2 to ReplaceableTextures\CommandButtons\BTNINV_Ore_Iron_01.blp
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Multiboard - Set the text for MineralBoard[1] item in column 1, row 3 to (|cffffff00Gold|r: + (String(GoldMineral[1])))
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Multiboard - Set the width for MineralBoard[1] item in column 1, row 3 to 10.00% of the total screen width
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Multiboard - Set the icon for MineralBoard[1] item in column 1, row 3 to ReplaceableTextures\CommandButtons\BTNMetal-GoldV1.2.blp
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Multiboard - Set the text for MineralBoard[1] item in column 1, row 4 to (|cff0000ffSapphire|r: + (String(SapphireMineral[1])))
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Multiboard - Set the width for MineralBoard[1] item in column 1, row 4 to 10.00% of the total screen width
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Multiboard - Set the icon for MineralBoard[1] item in column 1, row 4 to ReplaceableTextures\CommandButtons\BTNSapphire.blp
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Multiboard - Set the text for MineralBoard[1] item in column 1, row 5 to (|cffff0000Ruby|r: + (String(RubyMineral[1])))
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Multiboard - Set the width for MineralBoard[1] item in column 1, row 5 to 10.00% of the total screen width
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Multiboard - Set the icon for MineralBoard[1] item in column 1, row 5 to ReplaceableTextures\CommandButtons\BTNRuby.blp
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Multiboard - Show MineralBoard[1]
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Last edited: