- Joined
- Jul 14, 2011
- Messages
- 3,213
Hi! I made this long trigger to keep track of towers Experience, Kills and Damage dealt. Also for the player with most gold.
The thing is. If a tower has 20 kills, and I destroy/sell/update it, the Multiboard data doesn't update untill some other tower kills another unit. Same happens with gold, and damage, and exp.
The thing is. If a tower has 20 kills, and I destroy/sell/update it, the Multiboard data doesn't update untill some other tower kills another unit. Same happens with gold, and damage, and exp.
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Multiboard Display
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Events
- Time - Every 0.50 seconds of game time
- Conditions
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Actions
- Set MostExp = 0
- Set MostKills = 0
- Set MostGold = 0
- Set ivar2 = 0
- Set MostDamage = 0.00
- Set rvar = 0.00
- Set rvar2 = 0.00
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Unit Group - Pick every unit in Towers and do (Actions)
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Loop - Actions
- Set TUnit = (Picked unit)
- Set Player = (Owner of TUnit)
- Custom script: set udg_ivar = GetHandleId(udg_TUnit)
- -------- Experience 1 --------
- Set ivar2 = (Load 3 of ivar from Hash)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ivar2 Greater than MostExp
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Then - Actions
- Set MostExp = ivar2
- Multiboard - Set the text for MultiBoard item in column 1, row 2 to (PlayerColors[(Player number of Player)] + ((Name of TUnit) + |r))
- Multiboard - Set the text for MultiBoard item in column 2, row 2 to (String(MostExp))
- Else - Actions
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If - Conditions
- -------- Kills 2 --------
- Set ivar2 = (Load 0 of ivar from Hash)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ivar2 Greater than MostKills
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Then - Actions
- Set MostKills = ivar2
- Multiboard - Set the text for MultiBoard item in column 1, row 4 to (PlayerColors[(Player number of Player)] + ((Name of TUnit) + |r))
- Multiboard - Set the text for MultiBoard item in column 2, row 4 to (String(MostKills))
- Else - Actions
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If - Conditions
- -------- Damage 3 --------
- Set rvar = (Load 1 of ivar from Hash)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- rvar Greater than MostDamage
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Then - Actions
- Set MostDamage = rvar
- Multiboard - Set the text for MultiBoard item in column 1, row 6 to (PlayerColors[(Player number of Player)] + ((Name of TUnit) + |r))
- Multiboard - Set the text for MultiBoard item in column 2, row 6 to (String((Integer(MostDamage))))
- Else - Actions
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If - Conditions
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Loop - Actions
- -------- Gold 4 --------
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Set Player = (Picked player)
- Set ivar = (Player Current gold)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ivar Greater than MostGold
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Then - Actions
- Set MostGold = ivar
- Multiboard - Set the text for MultiBoard item in column 1, row 8 to (PlayerColors[(Player number of Player)] + ((Name of Player) + |r))
- Multiboard - Set the text for MultiBoard item in column 2, row 8 to (String(MostGold))
- Else - Actions
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If - Conditions
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Loop - Actions
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Events