Moving units in facing direction

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Jan 3, 2012
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Why does this only work sometimes?

  • Test
    • Events
      • Unit - A unit enters Region 000 <gen>
    • Conditions
    • Actions
      • Unit - Order (Triggering unit) to Move To ((Position of (Triggering unit)) offset by 5000.00 towards (Facing of (Triggering unit)) degrees.)
When units have a facing angle around 90 or 270 it starts running +70 or -70 degrees the wrong direction.
I did a test on a empty map and it worked fine there, but i dont know why. I don't have any other triggers running at the same time as this.
 
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