- Joined
- Jul 12, 2008
- Messages
- 3,137
You probably aren't quite sure what I'm asking for. If you do know what I'm asking for, you're probably thinking "No, that couldn't possibly be what he wants, that doesn't make any sense".
What I want is stone tiles moving. The purpose of this will be to have the appearance that a floor is moving endlessly. This will be a custom model.
Essentially, it will be http://www.hiveworkshop.com/forums/models-530/castlewall-49880/?prev=t%3D4%26search%3Dcastle%26r%3D20%26d%3Dlist + http://www.hiveworkshop.com/forums/models-530/waterfallfx-49397/?prev=search=waterfall&d=list&r=20
This will need to be of a much larger scale (I know I can scale a model up, I'm talking about the use of textures. The texture needs to use enough bricks that when I do scale the model up, it doesn't appear to use bricks the size of buildings.) The eventual size of the model will be about twice as wide as a castle, and as thick as a workshop. (Something along the lines of that, I can always stretch the model once it's been made). This is actually quite simple, but I don't have a program to use to wrap the textures to fit the shape I need.
What I want is stone tiles moving. The purpose of this will be to have the appearance that a floor is moving endlessly. This will be a custom model.
Essentially, it will be http://www.hiveworkshop.com/forums/models-530/castlewall-49880/?prev=t%3D4%26search%3Dcastle%26r%3D20%26d%3Dlist + http://www.hiveworkshop.com/forums/models-530/waterfallfx-49397/?prev=search=waterfall&d=list&r=20
This will need to be of a much larger scale (I know I can scale a model up, I'm talking about the use of textures. The texture needs to use enough bricks that when I do scale the model up, it doesn't appear to use bricks the size of buildings.) The eventual size of the model will be about twice as wide as a castle, and as thick as a workshop. (Something along the lines of that, I can always stretch the model once it's been made). This is actually quite simple, but I don't have a program to use to wrap the textures to fit the shape I need.