Hey guys, Ive been trying to create a simple "Move Unit" kind of spell.
I am making a practice map where you control one unit (Sheep) and two units (Shepherds) are chasing you around and you block with the buildings you make via hotkeys on build.
Well since this is a practice map, I want to be able to move the shepherd anywhere I want for Practice (Both mapmaking and game skills) with the use of my Sheep... But so far the trigger is only moving my Sheep not the shepherd.
And I should mention the ability I made originated from the spell "Blink" so this might be why its only moving the triggering unit.
Heres my trigger:
I uploaded my map to further understand whats wrong (If necessary)
I am making a practice map where you control one unit (Sheep) and two units (Shepherds) are chasing you around and you block with the buildings you make via hotkeys on build.
Well since this is a practice map, I want to be able to move the shepherd anywhere I want for Practice (Both mapmaking and game skills) with the use of my Sheep... But so far the trigger is only moving my Sheep not the shepherd.
And I should mention the ability I made originated from the spell "Blink" so this might be why its only moving the triggering unit.
Heres my trigger:
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Move shep
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Move Shepherd
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Actions
- Unit - Move (Random unit from (Units of type Shepherd)) instantly to (Target point of issued order)
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Events
I uploaded my map to further understand whats wrong (If necessary)
Attachments
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