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Movement - Unit Speed - Maximum Constant with latest patch

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With the latest patch Blizzard changed this constant (or fixed it to actually work if it didn't before).

I can't remember if the value has always been at 400 by default; but apparently the latest patch now caps the movement speed at 400 for all maps, unless the map have a custom value set already.

Map makers must now manually set this value to "522" in order to be able to use the maximum movement speed in their map.

It's like that in 1.31 too, probably in most patches from 1.29 onward if not even before.
It has never been an issue before. Players recently started reporting their builder in my tower defense map started moving really slow compared to a week ago and it was because the movement speed was capped at 400, instead of the usual 522.
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