I would like to be able to adjust movement speed for units without unwanted bugs, interference or limits.
I tried testing around with some movement speed functions, where I basically mixed functions from triggers, abilities and item abilities.
I found out that some of these functions interfere with each other and causes major bugs.
For instance: Changing a units current or default MS by trigger, while having ability functions such as "Slow" affecting the unit, can cause unintended permanent changes of movement speed.
Luckily the item ability "Item Move Speed Bonus" doesn't seem to interfere with ability effects such as "Slow". I also tested "Engineering Upgrade" as well, but that ability crashed when used by Non-Hero units, even as a Non-Hero ability.
Unfortunately, “Item Move Speed Bonus” does not work as a negative effect. Even through Shift-B the effective value is still 0 in spite of being set to a negative value.
I have also considered the disabled spellbook trick with auras, since auras stacks. But I would like to find a solution without the use of visible/valid buffs - since buffs plays an important part in my map.
In conclusion, I would like to adjust MS where I can still have abilities and item abilities working without bugs. Abilities alone aren't enough because they dont stack unlimited
Do tell if I need to explain better. Thanks in advance
I tried testing around with some movement speed functions, where I basically mixed functions from triggers, abilities and item abilities.
I found out that some of these functions interfere with each other and causes major bugs.
For instance: Changing a units current or default MS by trigger, while having ability functions such as "Slow" affecting the unit, can cause unintended permanent changes of movement speed.
Luckily the item ability "Item Move Speed Bonus" doesn't seem to interfere with ability effects such as "Slow". I also tested "Engineering Upgrade" as well, but that ability crashed when used by Non-Hero units, even as a Non-Hero ability.
Unfortunately, “Item Move Speed Bonus” does not work as a negative effect. Even through Shift-B the effective value is still 0 in spite of being set to a negative value.
I have also considered the disabled spellbook trick with auras, since auras stacks. But I would like to find a solution without the use of visible/valid buffs - since buffs plays an important part in my map.
In conclusion, I would like to adjust MS where I can still have abilities and item abilities working without bugs. Abilities alone aren't enough because they dont stack unlimited
Do tell if I need to explain better. Thanks in advance
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