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Move Build Icon x,y Postion

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STOP! Before you go thinking you should comment, read:

I have googled this and read every thread on the Hive.

I imported a custom Units\CommandStrings.txt with the correct changes.

I tried the trigger Player - Make Unit available for construction.

I want to move the build icon from position 0,2 to position 0,1.


It seems no one has been able to do this. It is said to be hardcoded.
However, I have seen images of "Build (Human)" ability in Ability Editor and I have vague memories of seeing it there once. However, it is not there in my WE (JNPG) now.

...wow, no answers in 12 hours?
 

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  • CommandFunc_10_11.txt
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  • CommandStrings.txt
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Have you tried using another X, Y rather than the one provided there?

I couldn't think of anything except that the file somehow being loaded first then default one, which shouldn't be the case.
Does the other buttons works correctly?

In worst case, a brutal method is to utilize the advanced building method trick by hiding the icon to blank and then made a spellbook that acts as opener.
 
The other buttons work fine. One of my issues is that I have no build ability in my WE. I know that some people do but I'm not sure how. I feel like I remember having it once. But if I can't reference it I can not put it in a disabled spellbook. But, that just hides it. I wanted to move it. What I settled on is more like your advanced build idea. I just use a dummy ability to trigger a dummy unit to do it.
 
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Sep 20, 2015
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Afaik You can't move the icon position. If u chaned the Commandbuttons.txt the X,Y will be permanently changed. The only way i know to make and ability change icon position is to create 2 abilities with different X,Y coordinates, and then remove one and add the other(with triggers) to make it change position
 
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