• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Most Wanted

Most Wanted

Story
Every now and then the evil wizard Navaru orchestrates horrific events
for his entertainment. Now that time has come again...
GamePlay
There are 4 modes to select from:


1. Gold Rush - the first player to reach the amount of gold needed to win is the
victor. Gold is collected by pillaging villagers with the "Snatch" skill.
2. Time Limit - the name pretty much says it all. There is an amount of time in
which the player with top score will be declared the winner. Top score is determined from pillaged gold, player and civilian kills
along with heat level and hero experience/100.
3. Man Hunt - the entire village population must be wiped out and the player with most civilian kills will be the winner. To stop villagers from respawning players must plant a bomb near the Holy Temple.
4. Last Man Standing - in this mode there is no respawn. Players have a special item which only gives them one extra life and if they die without that item in the inventory they lose the game. The only surviving player is the winner.
________________________________________________________________________


A quick walk through:
Try to level up as fast as possible. This is done by:
1. Using "Snatch" skill on villagers which provides gold and xp.
When you use "Snatch" skill, the civilians will get "Attention Level #" buff. The higher the buff level the less chance to get gold from them. At attention level 3 civilians will become hostile and you won't be able to target them with "Snatch" skill.
2. Killing players and villagers.
When you kill civilians you gain some xp but not as much when you use "Snatch" skill and you don't get any gold. Also when killed within close range of other villagers they will become hostile (attention level 3 instantly). Unlike killing civilians when you kill player you won't get any heat level only xp depending on the level of the hero you slay.
3. Heat levels.
Heat level is gained from pillaging gold and killing civilians.
Although not recommended heat level can provide some bonus score points for duration. At Heat level 3 the entire village becomes hostile towards you but you gain a small amount of gold and xp over some interval.
Read carefully the descriptions on the items and abilities.
4. Thirst and hunger.
These two factors are vital for your hero's survival.
They are both displayed at the upper right corner of your screen. When these two factors drop to zero your hero will begin taking damage. Although slow at drop rate if forgotten these two factors can cost you the game. You can get drinking water near any fountain or water well and you can buy food from the black market traders.
5. Black markets.
These are merchants that sell special and vital goods. There are a total of 3 of them in the map and over a period of time shift locations. One is in the graveyard area, second near the harbor and the third shifts locations from the middle left to the middle right part of the map.
_________________________________________________________________________

THE GAME MODE IS SELECTED BY PLAYER 1 AT THE START OF THE GAME. IF HE DOES NOT
CHOOSE A MODE WITHIN 30 SECONDS IT WILL BE AUTO-SELECTED.

Interesting stuff on the map

* Hero Appearance Customization System
* Custom items and abilities
* Unique Terrain & Gameplay
[YOUTUBE]http://www.youtube.com/watch?
v=VbAvCauJ8oc&feature=youtu.be[/YOUTUBE]


Coming soon!


* More game modes.
* More eye candy.
* More items & abilities.
* AI will be improved.


Version 1.0

Version 1.1
Added 3 Black Markets which switch locations at some time interval.
Added 2 game modes "Man Hunt" and "Last Man Standing"
Added 2 game factors - Thirst and Hunger
Added more items.
AI names now displayed with different color [Orange].
Removed some bugs.
Removed lag at the intro.


Has not been tested in multiplayer.
Please report any bugs and have fun.
I apologize if I have failed to mention someone in the credits section.


Credits

Akolyt0r, Palaslayer, The_Silent, 4eNNightmare,
CRAZYRUSSIAN, Boneknight, Pyramidhe@d,
Sunchips, Kitabatake, Pretor, Mr. Bob,
67chrome, Hueter, PeeKay, shamanyouranus

Keywords:
Most Wanted, Meatfactory
Contents

Most Wanted (Map)

Reviews
Vengeancekael: Private Message Date: 2012/Mar/10 13:56:55 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...

Moderator

M

Moderator

Vengeancekael: Private Message
Date: 2012/Mar/10 13:56:55

Reasons:


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: Credits need to be put in a quest in-game as well.

The map is kind of original actually, you have to perform multiple actions to harm the population as much as you can.
The spells are fun and useful at the same time, especially the "Last Resort" one, which gives you a random buff when your health is low.
The customization is nice, you can have a wide variety of armor, helmet and weapon types!
The AI is also functioning, not exactly smart though, they don't really decide to flee when their hp is low.
The map has some mode customization, which is nice, but what it lacks would be more ways of doing harm to the population, give the player more possibilities, not just steal gold or kill people. Maybe add food stands from which you can steal food or something and maybe even set fire to buildings!

Overall the map can be fun, but it does get rather repetitive and it lacks more features around your excellent map concept.

Your map will be approved once you've posted the credits in-game as well.
Admin Contact - Resource Moderation - Rules

Update: Approved.
 
Level 2
Joined
Mar 10, 2012
Messages
8
Just tried it on single play,Is it just me or it's pretty laggy, AI isn't so bad, but kinda easy even on Insane dif.
 
Just tried it on single play,Is it just me or it's pretty laggy, AI isn't so bad, but kinda easy even on Insane dif.

Yes the map requires a good machine to be played smooth due it's somewhat complex trigger functions (it's played smoothly with a duo core 2.2 processor and 6 gigs of ram, although I doubt ram has much to do with that). AI is not variable at this point. It's pretty basic actually so users can test the map on singleplayer. It will be improved on future updates.
 
Level 2
Joined
Mar 10, 2012
Messages
8
Well it runs better when I pick normal vilager, but it will lag when I pick the other, and the intro cinematic have a lag untill the hound haxed,

Not sure bout lappie spec coz I can run COT RPG smoothly,

Intel core i7-270QM @ 2.20 and 8gb ram
 
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